Project Goopy
A team of scientists aboard an interplanetary research station come across a mysterious race of jelly-like beings known as "Goopys". Amazed by their extraordinary ability to clone themselves (and at how easy they are to bribe with candy), the researchers decide to run the Goopys through a series of testing chambers. Don't worry, they want to be here.
Guide the right clones to their color-coded candy goals in this bite-sized puzzle game! Ten levels of goopy goodness await, with sugar-baths waiting at the end for those who wrack their brains.
-No goop-based life forms were harmed in the making of this project.
Status | Released |
Platforms | HTML5, Windows, macOS |
Authors | rhxchu, Jon B. Honeycutt, Z.D.Prince |
Genre | Puzzle, Platformer |
Made with | Unity |
Tags | two-button |
Comments
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This is very fun to play although the jelly nature makes them a bit trickier to move precisely.
However, I can't get "Destroy Newest" or "Clone Upwards" to work. Up until the first "Clone Upwards" level, I've managed to get through the levels without "Destroy Newest".
Everything else works so I assume I'm just not understanding exactly how to combine the keys.
Thanks for playing!
It is two distinct button presses... Left then Right for Destroy Newest and Right then Left for Clone Upwards. It was hard to convey that they were not at the same time, and it has confused other players as well. It also has to be done within a small time window (just under half a second).
I was pretty sure that was it when "Clone Upwards" showed up with the reverse pattern.
I dunno about others but the + between them makes it seem they are a combo (ie, Ctrl+Alt+Del) rather than a sequence to me. Also, I may be hitting them too fast and will try to make them more distinct to see if that helps. I'll try again in a day or three.
Thanks for the response!